brain-view
Overview
Brain-view is designed to visualize bits of geometry - such as meshes representing the cortical surface - along with associated information, such as cortical thickness at every vertex, statistical maps, etc. It is based on Coin (Inventor), Qt, and the various MINC file formats.
Obtaining the code
Brain-view is hosted at launchpad: https://launchpad.net/brain-view Go to the downloads section of that website to get the latest release, or, to stay most up to date, get the source code directly from Bazaar (the version control system):
bzr branch lp:~jason.lerch/brain-view/main
Prerequisites
To build brain-view you will need:
- Qt version 4.x (development was done against 4.4, but seems to work on 4.3 as well).
- Coin 2.5. (http://coin3d.org
- Coin 3.0 has recently been released, and might also work with brain-view, but this has not been tested yet).
- Quarter (http://coin3d.org/coin3d_news/quarter-1-0-0-preview-release
)
- MINC version 2.x, bicpl, and oobicpl (http://packages.bic.mni.mcgill.ca/tgz/
)
Building brain-view
brain-view is built using Qt's qmake. The basic steps are the following:
qmake MINCDIR=/path/to/minc QUARTERDIR=/path/to/quarter brain-view2.pro make
On Linux you will then have a binary called brain-view2 which can be copied where other such binaries live. On OS X you then have an application bundle that can be moved to the Applications folder.